![]() ![]() Spread across these locales are roughly 30 attractions, which either play out as mini-games, puzzles, artistic canvases, or tinker toys. With today's Vacation Simulator, out now on SteamVR and Oculus Rift (and coming soon to other platforms), Owlchemy Labs has learned from its prior games to deliver the pinnacle of VR goofiness-and all of the antics (and limits) that such a description implies. 2017's Rick & Morty: Virtual Rick-ality added a "campaign" to this idea, but the results felt a little thin. Job Simulator enabled that kind of "if you see it, you can mess with it" fun, only without much of a game-like structure. Like, why can't I pick up that animal, throw it into a microwave, nuke it, put it between two pieces of bread, add some cheese and sauce, lift that sandwich to my real-life mouth, eat it, and see my VR avatar puke up the result? The game's designers built a world whose best quality was somewhat invisible and therefore often overlooked: you likely won't realize how awesome Job Simulator is until you boot into another VR game and yell at its static, dead environs. ![]() That absurd premise was met by a quality still unmatched by most VR games: if you can reach for something in an Owlchemy Labs game, you can grab it, play with it, use it, throw it, juggle it, and more. Chief among those is Job Simulator, a hilarious mini-game reaction to the idea that the rise of VR and robots would lead to a future in which humans forgot what real jobs were like. Valve had been putting the final touches on its first SteamVR system, and the company invited a wave of interested developers to get in on the ground floor and make whatever weird demos they wanted, all in order to promote the nascent concept of "room-scale VR."įour years later, those early efforts remain some of VR's must-play games, apps, and experiences. When I think about the history of virtual reality as viable, consumer-grade tech, I think about a certain "game jam" in early 2015. The pack discounts the games by 30%.Platform: SteamVR (reviewed), Oculus Rift (coming to PSVR, Oculus Quest) Also, if you haven’t played Owlchemy’s VR games yet, Job Simulator and Vacation Simulator are bundled together in a sale on Oculus Quest through September 11th. We’ll have gameplay and impressions for you soon so check back on for the latest. We’re looking forward to seeing what Back To Job brings to Vacation Simulator. Owlchemy Labs originally announced the expansion in June during our UploadVR Showcase event. With Back To Job, the “gig economy” has now made its way to Vacation Simulator because “all bots have gone on vacation and no one is left to job, so it’s time for the human to enter the on-demand workforce to make the perfect vacation for bots. The original Job Simulator featured four jobs including office worker, auto mechanic, chef, and convenience store clerk with a number of activities and challenges faced within each job. Vacation Simulator features a range of activities divided into zones you can visit centered in beach, mountain, and forest environments. The VR games from Google-owned Owlchemy Labs are among the most well known VR titles because they serve as fairly straight-forward playgrounds to introduce people to the mechanics of VR headsets with tracked hand controllers. ![]() The new update merges some of the game mechanics from the original Job Simulator with the expanded world of Vacation Simulator. The update is scheduled to launch on PlayStation VR in October. Vacation Simulator will see its free Back To Job expansion arrive on September 10th on SteamVR and Oculus Quest. ![]()
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